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Integrate PubMatic OpenWrap with Mediation

This guide explains how to utilize the Google Mobile Ads SDK to load and present ads from PubMatic through mediation. It provides instructions on integrating PubMatic into the mediation configuration of a Godot app and integrating the PubMatic SDK and adapter.

This document is based on:

Supported integrations and ad formats

The AdMob mediation adapter for PubMatic has the following capabilities:

Integration
Bidding
Waterfall
Formats
Banner
Interstitial
Rewarded
Rewarded Interstitial

Prerequisites

Step 1: Set up PubMatic OpenWrap

We recommend following the tutorial for Android or iOS, as it will be the same for both.

Step 2: Configure mediation settings for your AdMob ad unit

We recommend following the tutorial for Android or iOS, as it will be the same for both.

Step 3: Import the PubMatic OpenWrap SDK plugin

  1. Download the plugin for Android.
  2. Extract the .zip file. Inside, you will find a pubmatic folder.
  3. Copy the contents of the pubmatic folder and paste them into the Android plugin folder at res://addons/admob/android/bin/.

The PubMatic adapter is already included in the standard iOS plugin download. If you followed the iOS Installation guide, you should already have the necessary files (poing-godot-admob-pubmatic.gdip) in your res://ios/plugins/ directory.

Step 4: Enable the plugin

Make sure to enable PubMatic in Project Settings (under Admob > Android > Mediation > Pubmatic).

Make sure to check both Ad Mob and Ad Mob PubMatic under the Plugins list in your iOS Export Presets (as well as entering your AdMob App ID in the Plists config).

Step 5: Add required code

No additional code configuration is required for this partner integration.