AI Copilot Skills (beta)
Integrate AI-powered coding assistants (such as Gemini in Antigravity, Cursor, Claude, or GitHub Copilot) into your game development workflow using AI Copilot Skills.
The AdMob plugin comes with a pre-configured AI Skill containing all specifications, APIs, and code patterns for integrating various ad formats (Banners, Interstitials, Rewarded Ads, etc.) in both GDScript and C#.
Quick Install (Built-in Skills)
You can install the pre-built AdMob AI skills directly into your project in one click:
- Open your Godot project.
- In the top editor menu, click on Project -> Tools -> AdMob Manager.
- Select the AI Copilot submenu.
- Click Install AI Skills to Project.
This will automatically create a .skills/godot-admob-copilot folder at the root of your project directory and place the SKILL.md instructions file inside it.
Note
Files or folders starting with a dot (like .skills) are hidden in Godot's FileSystem dock by default to avoid cluttering your workspace, but they are fully visible to external IDEs (like VS Code, Cursor, Antigravity, etc.).
Invoke the skill in your prompt
After you add the skill to your project, use the following example prompts to invoke it in your AI tool:
To invoke the skill, type @ and select the godot-admob-copilot skill.