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Integrate Vpon with Mediation

This guide is intended for publishers who are interested in using AdMob Mediation with Vpon. It walks you through getting a mediation adapter set up with your current Godot app and setting up additional request parameters.

Vpon Resources

Prerequisites

Helpful primers

The following Help Center articles provide background information on mediation:

Include network adapter and SDK

Android

  1. Install the Android Build Template in your Godot project (under Project > Install Android Build Template).
  2. Download the latest Vpon Android SDK and Vpon AdMob Adapter (.aar or .jar files) from the links in the Vpon Resources section.
  3. Copy the downloaded files into the following directory inside your Godot project:
  4. android/build/libs/
  5. Open android/build/build.gradle in a text editor.
  6. Add the downloaded files as dependencies inside the dependencies block:
    dependencies {
        // ... other dependencies
        implementation files('libs/admob-adapter-2.3.0.aar') // Replace with the exact filename of the downloaded adapter
        implementation files('libs/vpon-sdk-5.8.0.aar') // Replace with the exact filename of the downloaded SDK
    }
    

iOS

Include the mediated networks' SDKs and adapter files within the appropriate directory of your Godot project:

  • iOS: Xcode project (after export)

After generating an Xcode project from Godot, include any frameworks, compiler flags, or linker flags that your chosen networks require.

  1. Download the latest Vpon iOS SDK and Vpon AdMob Adapter frameworks from the Vpon Developer Page.
  2. Export your Godot project as an iOS Xcode project.
  3. Open the exported project in Xcode.
  4. Drag and drop the downloaded Vpon SDK and Adapter framework files (.xcframework or .framework) into your Xcode project.
  5. Under the General tab of your app target, ensure these frameworks are listed under Frameworks, Libraries, and Embedded Content and set to Embed & Sign.

Your app need not call any third-party ad network code directly; Poing Godot AdMob Plugin interacts with the mediated network's adapter to fetch third-party ads on your behalf.