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Integrate Zucks with Mediation

This guide explains how to utilize the Google Mobile Ads SDK to load and present ads from Zucks through mediation. It provides instructions on integrating Zucks into the mediation configuration of a Godot app and integrating the Zucks SDK and adapter.

This document is based on:

Supported integrations and ad formats

The AdMob mediation adapter for Zucks has the following capabilities:

Integration
Bidding
Waterfall
Formats
Banner
Interstitial
Rewarded
Rewarded Interstitial
Native

Prerequisites

Step 1: Set up Zucks

We recommend following the tutorial for Android or iOS, as it will be the same for both.

Step 2: Configure mediation settings for your AdMob ad unit

We recommend following the tutorial for Android or iOS, as it will be the same for both.

Step 3: Import the Zucks SDK plugin

  1. Download the plugin for Android.
  2. Extract the .zip file. Inside, you will find a zucks folder.
  3. Copy the contents of the zucks folder and paste them into the Android plugin folder at res://addons/admob/android/bin/.

As Zucks is integrated via Custom Events on iOS, developers must manually add the Zucks SDK and AdMob adapter framework files to their Xcode project after export.

Step 4: Enable the plugin

Make sure to enable Zucks in Project Settings (under Admob > Android > Mediation > Zucks).

For iOS, there is no plugin checkbox in the Godot Export window. You just need to check the main Ad Mob plugin, export your project, and then manually link the Zucks frameworks in Xcode.

Step 5: Optional steps (Regulatory Settings)

Zucks does not require any additional custom code configuration for GDPR or CCPA settings via the Google Mobile Ads adapter API. Consent and privacy settings are managed through standard AdMob dashboard configuration or platform-level options.